PADO: a new learning architecture for object recognition
Symbolic visual learning
Evolutionary Design by Computers with CDrom
Evolutionary Design by Computers with CDrom
Genetic Programming III: Darwinian Invention & Problem Solving
Genetic Programming III: Darwinian Invention & Problem Solving
A Fast Elitist Non-dominated Sorting Genetic Algorithm for Multi-objective Optimisation: NSGA-II
PPSN VI Proceedings of the 6th International Conference on Parallel Problem Solving from Nature
Lexicographic Parsimony Pressure
GECCO '02 Proceedings of the Genetic and Evolutionary Computation Conference
Open BEAGLE: A New C++ Evolutionary Computation Framework
GECCO '02 Proceedings of the Genetic and Evolutionary Computation Conference
Representation and Evolution of Lego-Based Assemblies
Proceedings of the Seventeenth National Conference on Artificial Intelligence and Twelfth Conference on Innovative Applications of Artificial Intelligence
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design
GECCO '05 Proceedings of the 7th annual conference on Genetic and evolutionary computation
Evolving 3d morphology and behavior by competition
Artificial Life
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This paper introduces a new representation for assemblies of small Lego®-like elements: structures are indirectly encoded as construction plans. This representation shows some interesting properties such as hierarchy, modularity and easy constructibility checking by definition. Together with this representation, efficient GP operators are introduced that allow efficient and fast evolution, as witnessed by the results on two construction problems that demonstrate that the proposed approach is able to achieve both compactness and reusability of evolved components.