Generation of a large variety of 3-dimensional maze problems with a genetic algorithm

  • Authors:
  • Ryujiro Akashi;Yoshiji Fujiimoto

  • Affiliations:
  • Department of Applied Mathematics and Informatics, Faculty of Science and Technology, Ryukoku University;Department of Media Informatics, Faculty of Science and Technology, Ryukoku University, Seta Ohtsu Shiga, Japan

  • Venue:
  • SEAL'06 Proceedings of the 6th international conference on Simulated Evolution And Learning
  • Year:
  • 2006

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Abstract

This study generates a large variety of 3-dimensional maze (3-D maze) problems with a range of through-path lengths by a genetic algorithm. The 3-D mazes consist of 27 cubes containing a T-shaped cavity stacked into a 3× 3 × 3 cube. When the cubes are stacked with the appropriate orientations, a 3-D maze is formed by the cavities. About 2,000 3-D maze problems with through-path lengths from 18 to 54 segments (two segments per cube) were generated by the genetic algorithm using two evaluation functions generating long and short path lengths respectively.