Proceedings of the First International Workshop on Haptic Human-Computer Interaction
ICCHP '08 Proceedings of the 11th international conference on Computers Helping People with Special Needs
Exploring Visual and Motor Accessibility in Navigating a Virtual World
ACM Transactions on Accessible Computing (TACCESS)
Enhancing navigation skills through audio gaming
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Usability of a Multimodal Video Game to Improve Navigation Skills for Blind Children
ACM Transactions on Accessible Computing (TACCESS)
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We are developing a haptic-sensable system to help a blind person understand 3D shapes. As a first attempt we have implemented a pathway simulator which simulates a guiding of a pathway through haptic recognition. If we could indicate a pathway by haptic means to the user, i.e., if we simulate a feeling sensed in his palm and caused by a sliding long cane along the pathway, we believe it might give him an on-site feeling of the pathway. The purpose of this haptic pathway simulator is to help a user with his making a mental map of the pathway. So in the simulator we provide guiding information of the surroundings verbally as well