A haptic interface for an indoor-walk-guide simulator

  • Authors:
  • Yasuyuki Murai;Hisayuki Tatsumi;Nobuyuki Nagai;Masahiro Miyakawa

  • Affiliations:
  • School of Pharmacy, Nihon Pharmaceutical University, Saitama, Japan;Department of Computer Science, Tsukuba University of Technology (NTUT), Ibaraki, Japan;Department of Computer Science, Tsukuba University of Technology (NTUT), Ibaraki, Japan;Department of Computer Science, Tsukuba University of Technology (NTUT), Ibaraki, Japan

  • Venue:
  • ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
  • Year:
  • 2006

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Abstract

We are developing a haptic-sensable system to help a blind person understand 3D shapes. As a first attempt we have implemented a pathway simulator which simulates a guiding of a pathway through haptic recognition. If we could indicate a pathway by haptic means to the user, i.e., if we simulate a feeling sensed in his palm and caused by a sliding long cane along the pathway, we believe it might give him an on-site feeling of the pathway. The purpose of this haptic pathway simulator is to help a user with his making a mental map of the pathway. So in the simulator we provide guiding information of the surroundings verbally as well