Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
A scalable content-addressable network
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
Distributing streaming media content using cooperative networking
NOSSDAV '02 Proceedings of the 12th international workshop on Network and operating systems support for digital audio and video
Pastry: Scalable, Decentralized Object Location, and Routing for Large-Scale Peer-to-Peer Systems
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
Layered peer-to-peer streaming
NOSSDAV '03 Proceedings of the 13th international workshop on Network and operating systems support for digital audio and video
On Peer-to-Peer Media Streaming
ICDCS '02 Proceedings of the 22 nd International Conference on Distributed Computing Systems (ICDCS'02)
SplitStream: high-bandwidth multicast in cooperative environments
SOSP '03 Proceedings of the nineteenth ACM symposium on Operating systems principles
PROMISE: peer-to-peer media streaming using CollectCast
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
GnuStream: a P2P media streaming system prototype
ICME '03 Proceedings of the 2003 International Conference on Multimedia and Expo - Volume 1
A peer-to-peer architecture for media streaming
IEEE Journal on Selected Areas in Communications
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Video streaming over peer-to-peer networks has attracted a lot of interest recently. However most of the research on streaming in peer-to-peer networks focused on schemes where all the clients have the whole movie. In this paper we propose schemes where clients store only partial movie after viewing the movie. We propose cooperative schemes where replication is done in a way that maximizes a global function and uncooperative schemes where each node makes replication decision independently. We evaluate both schemes using extensive simulation. Simulation results show that cooperative schemes perform better but they are harder to implement and maintain. Uncooperative schemes are simpler, based on a distributed algorithm but they suffer from lower performance.