The VRML 2.0 handbook: building moving worlds on the web
The VRML 2.0 handbook: building moving worlds on the web
Mersenne twister: a 623-dimensionally equidistributed uniform pseudo-random number generator
ACM Transactions on Modeling and Computer Simulation (TOMACS) - Special issue on uniform random number generation
Similarity Search in Seismological Signals
ENC '04 Proceedings of the Fifth Mexican International Conference in Computer Science
Exact indexing of dynamic time warping
VLDB '02 Proceedings of the 28th international conference on Very Large Data Bases
Eigenconjugation: an approach for computing image similarity
CIARP'06 Proceedings of the 11th Iberoamerican conference on Progress in Pattern Recognition, Image Analysis and Applications
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A new model to compute similarity is presented. The representation of a 3D object is reviewed; sequence of vertices and index of vertices are the basic information about the shape of any 3D object. A linear function called Labeling is introduced to create a new sequence or time series from a 3D object. A method to create randomly 3D objects is also described. Experimental results show viability to compute similarity among 3D objects using the extracted sequences and the Dynamic Time Warping algorithm.