Position-aware ad hoc wireless networks for inter-vehicle communications: the Fleetnet project
MobiHoc '01 Proceedings of the 2nd ACM international symposium on Mobile ad hoc networking & computing
Role-based multicast in highly mobile but sparsely connected ad hoc networks
MobiHoc '00 Proceedings of the 1st ACM international symposium on Mobile ad hoc networking & computing
Time bounded medium access control for ad hoc networks
Proceedings of the second ACM international workshop on Principles of mobile computing
The Timely Computing Base Model and Architecture
IEEE Transactions on Computers
Taxonomy of Distributed Event-Based Programming Systems
ICDCSW '02 Proceedings of the 22nd International Conference on Distributed Computing Systems
Distributed Quality-of-Service Routing in High-Speed Networks Based on Selective Probing
LCN '98 Proceedings of the 23rd Annual IEEE Conference on Local Computer Networks
Implementing the Real-Time Publisher/Subscriber Model on the Controller Area Network (CAN)
ISORC '99 Proceedings of the 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing
Understanding Link Quality in 802.11 Mobile Ad Hoc Networks
IEEE Internet Computing
QoS issues in ad hoc wireless networks
IEEE Communications Magazine
Building Reliable Mobile Applications with Space-Elastic Adaptation
WOWMOM '06 Proceedings of the 2006 International Symposium on on World of Wireless, Mobile and Multimedia Networks
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Applications of inter-vehicle and vehicle-to-roadside communication that make use of vehicular ad hoc networks (VANETs) will often require reliable communication that provides guaranteed real-time message propagation. This paper describes an event-based middleware, called RT-STEAM, designed to meet these requirements. Unlike other event systems, RT-STEAM does not rely on a centralized event broker or look-up service while still supporting event channels providing hard real-time event delivery. RT-STEAM event filtering can be based on subject, content and/or proximity. Proximity filters define geographical areas within which events are delivered. To guarantee real-time communication, we exploit proximity-based event propagation to guarantee real-time constraints within the defined proximities only. The proximity within which real-time guarantees are available is adapted to maintain time bounds while allowing changes to membership and topology as is typical of VANETs. This Space-Elastic Model of real-time communication is the first to directly address adaptation in the space domain to guarantee real-time constraints.