High Performance Real-Time Gesture Recognition Using Hidden Markov Models
Proceedings of the International Gesture Workshop on Gesture and Sign Language in Human-Computer Interaction
KMN '02 Proceedings of the IEEE Workshop on Knowledge Media Networking
Hand segmentation using learning-based prediction and verification for hand sign recognition
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
Fast Tracking of Hands and Fingertips in Infrared Images for Augmented Desk Interface
FG '00 Proceedings of the Fourth IEEE International Conference on Automatic Face and Gesture Recognition 2000
A Basic Hand Gesture Control System for PC Applications
AIPR '01 Proceedings of the 30th on Applied Imagery Pattern Recognition Workshop
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Two-Handed Gesture Tracking Incorporating Template Warping with Static Segmentation
FGR '02 Proceedings of the Fifth IEEE International Conference on Automatic Face and Gesture Recognition
Journal of Cognitive Neuroscience
Robotics and Autonomous Systems
Face and gesture-based interaction for displaying comic books
PSIVT'07 Proceedings of the 2nd Pacific Rim conference on Advances in image and video technology
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This paper presents a vision-based face and gesture recognition system for human-robot interaction. By using subspace method, face and predefined hand poses are detected from the three largest skin-like regions that are segmented using YIQ color representation system. In this subspace method we consider separate eigenspaces for each class or pose. Gesture is recognized using the rule-based approach whenever the combination of three skin-like regions at a particular image frame matches with the predefined gesture. These gesture commands are sent to robot through TCP/IP network for human-robot interaction. Using subspace method pose invariant face recognition has also been addressed. The effectiveness of this method has been demonstrated by interacting with an entertainment robot named AIBO.