Genetic programming: on the programming of computers by means of natural selection
Genetic programming: on the programming of computers by means of natural selection
Genetic programming II: automatic discovery of reusable programs
Genetic programming II: automatic discovery of reusable programs
Genetic Programming IV: Routine Human-Competitive Machine Intelligence
Genetic Programming IV: Routine Human-Competitive Machine Intelligence
Proceedings of the 10th annual conference on Genetic and evolutionary computation
A survey on the application of genetic programming to classification
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Review article: Human scalp EEG processing: Various soft computing approaches
Applied Soft Computing
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In BCI (Brain Computer Interface) research, the classification of EEG signals is a domain where raw data has to undergo some preprocessing, so that the right attributes for classification are obtained. Several transformational techniques have been used for this purpose: Principal Component Analysis, the Adaptive Autoregressive Model, FFT or Wavelet Transforms, etc. However, it would be useful to automatically build significant attributes appropriate for each particular problem. In this paper, we use Genetic Programming to evolve projections that translate EEG data into a new vectorial space (coordinates of this space being the new attributes), where projected data can be more easily classified. Although our method is applied here in a straightforward way to check for feasibility, it has achieved reasonable classification results that are comparable to those obtained by other state of the art algorithms. In the future, we expect that by choosing carefully primitive functions, Genetic Programming will be able to give original results that cannot be matched by other machine learning classification algorithms.