Cellular automata machines: a new environment for modeling
Cellular automata machines: a new environment for modeling
The computational beauty of nature
The computational beauty of nature
Introduction to artificial life
Introduction to artificial life
Artificial Life V: Proceedings of the Fifth International Workshop on the Synthesis and Simulation of Living Systems May 16-18, 1996, Nara,
The Garden in the Machine
Proceedings of the First International Conference on Virtual Worlds
VW '98 Proceedings of the First International Conference on Virtual Worlds
Evolution in asynchronous cellular automata
ICAL 2003 Proceedings of the eighth international conference on Artificial life
Theory of Self-Reproducing Automata
Theory of Self-Reproducing Automata
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This paper describes a novel implementation of a two-dimensional Cellular Automaton (CA) by introducing a dormant state. An overview of the use of CA’s in the field of Artificial Life reveals that certain crucial aspects of biological realism have been sacrificed in favour of abstraction or have not been considered at all. Conway’s famous “Game of Life” model includes certain fundamental aspects of population dynamics, including the transition from living state to dead state. But even the simplest biological system consists of more stages than the binary state in the Game of Life. The aim of this research is to build an extended CA model of natural biological systems by introducing a dormant state and to investigate the effect of dormancy on simple population dynamics.