Algorithms in combinatorial geometry
Algorithms in combinatorial geometry
SCG '92 Proceedings of the eighth annual symposium on Computational geometry
Guaranteed-quality mesh generation for curved surfaces
SCG '93 Proceedings of the ninth annual symposium on Computational geometry
Linear-size nonobtuse triangulation of polygons
SCG '94 Proceedings of the tenth annual symposium on Computational geometry
Journal of Computer and System Sciences - Special issue: 31st IEEE conference on foundations of computer science, Oct. 22–24, 1990
A Delaunay refinement algorithm for quality 2-dimensional mesh generation
SODA '93 Selected papers from the fourth annual ACM SIAM symposium on Discrete algorithms
Approximating uniform triangular meshes in polygons
Theoretical Computer Science
AAIM'06 Proceedings of the Second international conference on Algorithmic Aspects in Information and Management
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For a given convex polygon with inner angle no less than $\frac{2}{3}\pi$ and boundary edge bounded by [l, αl] for 1≤ α ≤ 1.4, where l is a given standard bar’s length, we investigate the problem of triangulating the polygon using some Steiner points such that (i) the length of each edge in triangulation is bounded by [βl,2l], where β is a given constant and meets $0