An introduction to splines for use in computer graphics & geometric modeling
An introduction to splines for use in computer graphics & geometric modeling
Fast B-spline Transforms for Continuous Image Representation and Interpolation
IEEE Transactions on Pattern Analysis and Machine Intelligence
Numerical Recipes in C++: the art of scientific computing
Numerical Recipes in C++: the art of scientific computing
Cardinal exponential splines: part I - theory and filtering algorithms
IEEE Transactions on Signal Processing
Cardinal exponential splines: part II - think analog, act digital
IEEE Transactions on Signal Processing
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In this paper some insights into the behavior of interpolation functions for resampling high resolution satellite images are presented. Using spatial and frequency domain characteristics, splines interpolation performance is compared to nearest-neighbor, linear and cubic interpolation. It is shown that splines interpolation injects spatial information into the final resample image better than the other three methods. Splines interpolation is also shown to be faster than cubic interpolation when the former is implemented with the LU decomposition algorithm for its tridiagonal system of linear equations. Therefore, if the main purpose for high resolution satellite resampling is to obtain an optimal smooth final image, intuitive and experimental justifications are provided for preferring splines interpolation to nearest-neighbor, linear and cubic interpolation.