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Inspired by computational linguistic approaches to annotate the structures that occur in human dialogue, this paper describes a technique which encodes these structures as transformations applied to a protocol language. Agents can have a controlled and verifiable mechanism to synthesise and communicate their interaction protocol during their participation in a multiagent system. This is in contrast to the approaches where agents must subscribe to a fixed protocol and relinquish control over an interaction that may not satisfy the agent’s dialogical needs or rely on internal its reasoning to determine which message to communicate at a certain point in the dialogue.