Topology matching for fully automatic similarity estimation of 3D shapes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Constructing a Reeb graph automatically from cross sections
IEEE Computer Graphics and Applications
3D Shape Histograms for Similarity Search and Classification in Spatial Databases
SSD '99 Proceedings of the 6th International Symposium on Advances in Spatial Databases
Empirical Evaluation of Dissimilarity Measures for Color and Texture
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Rotation invariant spherical harmonic representation of 3D shape descriptors
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A Topological Approach for Segmenting Human Body Shape
ICIAP '03 Proceedings of the 12th International Conference on Image Analysis and Processing
A Survey of Content Based 3D Shape Retrieval Methods
SMI '04 Proceedings of the Shape Modeling International 2004
3D Model Retrieval Based on 2D Slice Similarity Measurements
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Edge-Based Data Structures for Solid Modeling in Curved-Surface Environments
IEEE Computer Graphics and Applications
Three-dimensional shape searching: state-of-the-art review and future trends
Computer-Aided Design
Using mathematical morphology for similarity search of 3D objects
IbPRIA'11 Proceedings of the 5th Iberian conference on Pattern recognition and image analysis
Retrieval of 3D polygonal objects based on multiresolution signatures
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
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In this paper, a 3D mesh retrieval method is proposed based on extracting geometric features of models. The method first finds three principal directions for a model by employing the principal component analysis method, and rotates the model to align it in a reference frame. Then, three sets of planes are used to slice the model along to the directions respectively. Subsequently, three character curves of the model can be obtained and be used as descriptor to key the model in 3D mesh model library. By comparing descriptors of two models, our method can compute similarity of models. Experiences show that our method is rapid, stable and robust to deal with various mesh models with arbitrary geometric and topological complexity.