China: computer graphics education available at universities, institutes and training centers
ACM SIGGRAPH Computer Graphics - Special issue: focus: computer graphics education
Real-time interactive graphics
ACM SIGGRAPH Computer Graphics
Integrated learning for interactive synthetic characters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Analysis and Design of Virtual Reality Applications in the WEB: A Case of Study
IV '99 Proceedings of the 1999 International Conference on Information Visualisation
Interactive learning of CG in networked virtual environments
Computers and Graphics
DIVE A multi-user virtual reality system
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
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This research work not only proposes a deep insight to initiative and vivid concept modeling which makes use of several techniques like flash animation, rolling image-based introduction, virtual experiment, etc., but also explores the potential integration of synthetic characters with virtual learning environment to better simulate the social interaction and social awareness. Through analysis of constructivist learning theory, we present a new learning strategy with pedagogical agent. Based on this strategy, we take CG course in practice as an example to implement our multi-user application for individual learning and collaborative learning. Experiment results show that learning attraction, especially some difficult concept understanding, is very inspiring, and learning result is hopefully improved.