Movie-Based multimedia environment for programming and algorithms design

  • Authors:
  • Dmitry Vazhenin;Alexander Vazhenin;Nikolay Mirenkov

  • Affiliations:
  • Graduate School Department of Information Systems, University of Aizu, Aizu-Wakamatsu, Japan;Graduate School Department of Information Systems, University of Aizu, Aizu-Wakamatsu, Japan;Graduate School Department of Information Systems, University of Aizu, Aizu-Wakamatsu, Japan

  • Venue:
  • PCM'04 Proceedings of the 5th Pacific Rim conference on Advances in Multimedia Information Processing - Volume Part III
  • Year:
  • 2004

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Abstract

In the presented work, we introduce a concept of the Movie-Based Programming based on movie-like representation of algorithms and methods. It provides correspondence between algorithmic movie frames and problem solution steps that any frame should visualize/animate a part of a program/algorithm execution. The programming process is in manipulating with special movie-program objects (MP-objects) generating automatically a part of an executable code as well as producing frames, which are adequate to the code generated. It also includes a special multimedia language with high-level constructions and operators in order to make the programming process more efficient and comfortable. Both movie and program can synchronously be generated and debugged. A debugging scheme allows visualizing and controlling all references to the structure elements.