Simulation: a problem-solving approach
Simulation: a problem-solving approach
The annotated VRML 2.0 reference manual
The annotated VRML 2.0 reference manual
Application of virtual reality in the interpretation of geoscience data
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Development of an information visualization tool using virtual reality
SAC '00 Proceedings of the 2000 ACM symposium on Applied computing - Volume 2
A VRML-based user interface for an online digitalized antiquarian collection
Proceedings of the sixth international conference on 3D Web technology
Web3D in ocean science learning environments: virtual big beef creek
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A 3D XML-based customized framework for dynamic models
Proceedings of the seventh international conference on 3D Web technology
Interactive Computer Graphics
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Geometric Principles and Procedures for Computer Graphic Applications
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Simulation Model Design and Execution: Building Digital Worlds
Simulation Model Design and Execution: Building Digital Worlds
A meta-authoring tool for specifying interactions in virtual reality environments
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A two-stage modeling and simulation process for web-based modeling and simulation
ACM Transactions on Modeling and Computer Simulation (TOMACS)
MAFRA - A MApping FRAmework for Distributed Ontologies
EKAW '02 Proceedings of the 13th International Conference on Knowledge Engineering and Knowledge Management. Ontologies and the Semantic Web
Semantic and schematic similarities between database objects: a context-based approach
The VLDB Journal — The International Journal on Very Large Data Bases
Investigating Ontologies for Simulation Modeling
ANSS '04 Proceedings of the 37th annual symposium on Simulation
Proceedings of the 35th conference on Winter simulation: driving innovation
Ontologies for modeling and simulation: issues and approaches
WSC '04 Proceedings of the 36th conference on Winter simulation
Model representation with aesthetic computing: Method and empirical study
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Programming using dynamic system modeling VIA a 3D-based multimodeling framework
WSC '05 Proceedings of the 37th conference on Winter simulation
Technical Section: Scaffolded learning with mixed reality
Computers and Graphics
ACM Transactions on Modeling and Computer Simulation (TOMACS)
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Modeling techniques tend to be found in isolated communities: geometry models in CAD and Computer Graphics and dynamic models in Computer Simulation. When models are included within the same digital environment, the ways of connecting them together seamlessly and visually are not well known even though elements from each model have many commonalities. We attempt to address this deficiency by studying specific ways in which models can be interconnected within the same 3D space through effective ontology construction and human interaction techniques. Our work to date has resulted in an environment built using the open source 3D Blender package, where we include a Python-based interface, as well as scene, geometry, and dynamics models.