Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Pattern-oriented software architecture: a system of patterns
Pattern-oriented software architecture: a system of patterns
Design reuse in hypermedia applications development
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Improving Web information systems with navigational patterns
WWW '99 Proceedings of the eighth international conference on World Wide Web
Systematic design of Web applications with UML
Unified modeling language
Design Patterns: Abstraction and Reuse of Object-Oriented Design
ECOOP '93 Proceedings of the 7th European Conference on Object-Oriented Programming
Towards a Unified Catalog of Hypermedia Design Patterns
HICSS '00 Proceedings of the 33rd Hawaii International Conference on System Sciences-Volume 6 - Volume 6
A component-oriented framework for the implementation of navigational design patterns
ICWE'03 Proceedings of the 2003 international conference on Web engineering
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In this paper we propose a system of design patterns for Web navigation. We have collected patterns already published in the literature, selected ten of them, refined them and identified the relationships among them. The selected patterns are rewritten in the Gang of Four (GoF) notation. They are implemented and integrated together leading to a framework intended to be used as the central part in developing data intensive Web applications.