Informal Formality? The Object Constraint Language and Its Application in the UML Metamodel
«UML» '98 Selected papers from the First International Workshop on The Unified Modeling Language «UML»'98: Beyond the Notation
The description logic handbook: theory, implementation, and applications
The description logic handbook: theory, implementation, and applications
A Logical Viewpoint on Architectures
EDOC '04 Proceedings of the Enterprise Distributed Object Computing Conference, Eighth IEEE International
Enterprise Architecture Analysis with XML
HICSS '05 Proceedings of the Proceedings of the 38th Annual Hawaii International Conference on System Sciences - Volume 08
Using XML transformations for enterprise architectures
ISoLA'04 Proceedings of the First international conference on Leveraging Applications of Formal Methods
An Information Model for Landscape Management --- Discussing Temporality Aspects
Service-Oriented Computing --- ICSOC 2008 Workshops
Towards a Common Terminology in the Discipline of Enterprise Architecture
Service-Oriented Computing --- ICSOC 2008 Workshops
Using enterprise architecture management patterns to complement TOGAF
EDOC'09 Proceedings of the 13th IEEE international conference on Enterprise Distributed Object Computing
A viable system perspective on enterprise architecture management
SMC'09 Proceedings of the 2009 IEEE international conference on Systems, Man and Cybernetics
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Landscape maps are a technique for visualizing enterprise architectures. They present architectural elements in the form of an easy to understand 2D 'map'. A landscape map view on architectures provides non-technical stakeholders, such as managers, with a high-level overview, without burdening them with technicalities of architectural drawings. In this paper we discuss the use of and techniques for landscape maps. A formal model for landscape maps is introduced as the basis of visualization and interaction techniques. Moreover, we show how a landscape map can be generated from its underlying model. Finally we show several interaction techniques, for example to build a landscape map from scratch, independently of an underlying model, or to change a landscape map together with its underlying model.