Hierarchical Chamfer Matching: A Parametric Edge Matching Algorithm
IEEE Transactions on Pattern Analysis and Machine Intelligence
Visual analysis of high DOF articulated objects with application to hand tracking
Visual analysis of high DOF articulated objects with application to hand tracking
Visual motion of curves and surfaces
Visual motion of curves and surfaces
Multiple view geometry in computer visiond
Multiple view geometry in computer visiond
A survey of computer vision-based human motion capture
Computer Vision and Image Understanding - Modeling people toward vision-based underatanding of a person's shape, appearance, and movement
Probabilistic Tracking with Exemplars in a Metric Space
International Journal of Computer Vision - Marr Prize Special Issue
Pedestrian Detection from a Moving Vehicle
ECCV '00 Proceedings of the 6th European Conference on Computer Vision-Part II
Towards 3D hand tracking using a deformable model
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Real-Time 3-D Hand Posture Estimation Based on 2-D Appearance Retrieval Using Monocular Camera
RATFG-RTS '01 Proceedings of the IEEE ICCV Workshop on Recognition, Analysis, and Tracking of Faces and Gestures in Real-Time Systems (RATFG-RTS'01)
Quadric Reconstruction from Dual-Space Geometry
ICCV '98 Proceedings of the Sixth International Conference on Computer Vision
Parametric correspondence and chamfer matching: two new techniques for image matching
IJCAI'77 Proceedings of the 5th international joint conference on Artificial intelligence - Volume 2
Shape context and chamfer matching in cluttered scenes
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Automatic target recognition by matching oriented edge pixels
IEEE Transactions on Image Processing
Hi-index | 0.00 |
Within this paper a technique for model-based 3D hand tracking is presented. A hand model is built from a set of truncated quadrics, approximating the anatomy of a real hand with few parameters. Given that the projection of a quadric onto the image plane is a conic, the contours can be generated efficiently. These model contours are used as shape templates to evaluate possible matches in the current frame. The evaluation is done within a hierarchical Bayesian filtering framework, where the posterior distribution is computed efficiently using a tree of templates. We demonstrate the effectiveness of the technique by using it for tracking 3D articulated and non-rigid hand motion from monocular video sequences in front of a cluttered background.