On real-time cellular automata and trellis automata
Acta Informatica
Relating the power of cellular arrays to their closure properties
Theoretical Computer Science
A linear speed-up theorem for cellular automata
Theoretical Computer Science - Special issue on logic and applications to computer science
A universal cellular automaton in quasi-linear time and its S—m—n form
Theoretical Computer Science
Language not recognizable in real time by one-way cellular automata
Theoretical Computer Science
Generation of Primes by a One-Dimensional Real-Time Iterative Array
Journal of the ACM (JACM)
Simple Computation-Universal Cellular Spaces
Journal of the ACM (JACM)
Reconnaissance parallèle des langages rationnels sur automates cellulaires plans
Theoretical Computer Science
Two-dimensional cellular automata and their neighborhoods
Theoretical Computer Science
Theory of Self-Reproducing Automata
Theory of Self-Reproducing Automata
Real-Time Computation by n-Dimensional Iterative Arrays of Finite-State Machines
IEEE Transactions on Computers
Real-time language recognition by one-dimensional cellular automata
Journal of Computer and System Sciences
Achieving universal computations on one-dimensional cellular automata
ACRI'10 Proceedings of the 9th international conference on Cellular automata for research and industry
Grids and universal computations on one-dimensional cellular automata
Natural Computing: an international journal
Real time language recognition on 2D cellular automata: dealing with non-convex neighborhoods
MFCS'07 Proceedings of the 32nd international conference on Mathematical Foundations of Computer Science
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It is well known that one-dimensional cellular automata working on the usual neighborhood are Turing complete, and many acceleration theorems are known. However very little is known about the other neighborhoods. In this article, we prove that every one-dimensional neighborhood that is sufficient to recognize every Turing language is equivalent (in terms of real-time recognition) either to the usual neighborhood {–1,0,1} or to the one-way neighborhood {0,1}.