Rete algorithm applied to robotic soccer

  • Authors:
  • M. Palomo;F. J. Martín-Mateos;J. A. Alonso

  • Affiliations:
  • Department of Computer Languages and Systems, University of Cádiz, Escuela Superior de Ingeniería, Cádiz, Spain;Computational Logic Group, Dept. of Computer Science and Artificial Intelligence, University of Seville, E.T.S.I. Informática, Sevilla, Spain;Computational Logic Group, Dept. of Computer Science and Artificial Intelligence, University of Seville, E.T.S.I. Informática, Sevilla, Spain

  • Venue:
  • EUROCAST'05 Proceedings of the 10th international conference on Computer Aided Systems Theory
  • Year:
  • 2005

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Abstract

This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design rule-based expert systems. Robocup Soccer Server is a system that simulates 2D robotic soccer matches. The paper presents an architecture based on CM United team architecture for Robocup Soccer Server simulation system. It generalizes the low-level information received by the agent as high-level soccer concepts. This way it can take advantage of expert system design techniques.