Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
An approach to natural gesture in virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Electronic music: new ways to play
IEEE Spectrum
Machine musicianship
Architectural Models of Gesture Systems
Proceedings of Gesture Workshop on Progress in Gestural Interaction
Understanding interactive systems
Organised Sound
CMMR'05 Proceedings of the Third international conference on Computer Music Modeling and Retrieval
Eyes-free interaction with free-hand gestures and auditory menus
International Journal of Human-Computer Studies
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I describe here a real-time vision-based gesture recognition system used in interactive computer music performances. The performer moves his hands in a video-camera capture area, the camera sends the signal to a video digitizer card plugged in a laptop computer. By processing the reconstructed im-ages of the performer's hands in movement the computer detects x-y positions, shape (posture) and angle of rotation of both the hands. Data extracted from image analysis every frame is used for controlling real-time interactive computer music performances. Two approaches, one more formal the other really operative, are presented.