Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Methodology for real time systems
Computer Networks and ISDN Systems - Special issue on SDL and MSC
Re-Engineering of the Internet Stream Protocol ST2+ with Formalized Design Patterns
ICSR '98 Proceedings of the 5th International Conference on Software Reuse
SDL'03 Proceedings of the 11th international conference on System design
Adding a methodological assistant to a protocol modeling environment
NOTERE '08 Proceedings of the 8th international conference on New technologies in distributed systems
Tool support for the rapid composition, analysis and implementation of reactive services
Journal of Systems and Software
Automated generation of micro protocol descriptions from SDL design specifications
SDL'07 Proceedings of the 13th international SDL Forum conference on Design for dependable systems
Model-Driven development of reactive systems with SDL
SDL'05 Proceedings of the 12th international conference on Model Driven
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In 1997, the SDL pattern approach, consisting of a specific design process, notation for the definition of generic design fragments, rules for the definition of patterns, and a pattern pool, has been introduced. While the approach is now consolidated and has been applied in industry, a major issue still is the provision of tool support. In this paper, we present SPT, the SDL Pattern Tool, which focuses on the application of a selection of SDL patterns. SPT is fully integrated with TTD G2 (Telelogic Tau Developer Generation 2), the new tool environment from Telelogic, which supports UML 2.0 as well as an SDL profile.