Doing hard time: developing real-time systems with UML, objects, frameworks, and patterns
Doing hard time: developing real-time systems with UML, objects, frameworks, and patterns
An experimental benchmarking of two multi-agent architectures for production scheduling and control
Computers in Industry - Special issue on intelligent manufacturing systems
The TINI Specification and Developer's Guide
The TINI Specification and Developer's Guide
Simulation with Arena
Design patterns for real-time distributed control system benchmarking
Robotics and Computer-Integrated Manufacturing
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In this paper we propose a hybrid physical/simulation environment for benchmarking real-time distributed control systems. This environment uses Arena® Real Time for simulation and the Java-based TINI platform for real-time control. The paper focuses on the development of a software design pattern for client-server communication.