Theory of Modeling and Simulation
Theory of Modeling and Simulation
N-dimensional Cell-DEVS Models
Discrete Event Dynamic Systems
CD++: a toolkit to develop DEVS models
Software—Practice & Experience
Applying Cellular Automata and DEVS Methodologies to Digital Games: A Survey
Simulation and Gaming
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The spread of fire is a complex phenomenon that many have tried to study over the years As one can imagine, the spread of fire depends on many different variables such as the material being burned, the geography of the area, and the weather Here, we will show a Cell-DEVS model based on an existing model to speed up the simulation We use Quantized DEVS and 'dead reckoning' to vary the length of the time steps taken by each cell This paper explores how using one or both of the methods together can sometimes decrease the number of messages sent (and hence the execution time).