Game-Method model for field fires

  • Authors:
  • Nina Dobrinkova;Stefka Fidanova;Krassimir Atanassov

  • Affiliations:
  • Institute of Mathematics and Informatics, Bulgarian Academy of Sciences;Institute for Parallel Processing, Bulgarian Academy of Sciences;Centre of Biomertical Engineering, Bulgarian Academy of Sciences

  • Venue:
  • LSSC'09 Proceedings of the 7th international conference on Large-Scale Scientific Computing
  • Year:
  • 2009

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Abstract

Every year about 45000 forest fires occur in Europe, burning half a million hectares of land, some of which protected zones with rare species of the flora and fauna The existing methods for wildland modeling are very complicated and their realizations need a lot of computational capacity That is why we will use another approach based on the game-method theory, which consume less computational resources.