Fundamentals of digital image processing
Fundamentals of digital image processing
Proceedings of the ACM SIGGRAPH/EUROGRAPHICS conference on Graphics hardware
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
Brook for GPUs: stream computing on graphics hardware
ACM SIGGRAPH 2004 Papers
Accelerating scientific computation in bioinformatics by using graphics processing units as parallel vector processors
Implementation of residue number systems on GPUs
ACM SIGGRAPH 2006 Research posters
Comparison of two real-time image processing system approaches
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging
Optimizing convolution operations on GPUs using adaptive tiling
Future Generation Computer Systems
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Graphics processing units (GPUs) in recent years have evolved to become powerful, programmable vector processing units. Furthermore, the maximum processing power of current generation GPUs is roughly four times that of current generation CPUs (central processing units), and that power is doubling approximately every nine months, about twice the rate of Moore's law. This research examines the GPU's advantage at performing convolutionbased image processing tasks compared to the CPU. Straight-forward 2D convolutions show up to a 130:1 speedup on the GPU over the CPU, with an average speedup in our tests of 59:1. Over convolutions performed with the highly optimized FFTW routines on the CPU, the GPU showed an average speedup of 18:1 for filter kernel sizes from 3x3 to 29x29.