The Dynamics of Nonlinear Relaxation Labeling Processes
Journal of Mathematical Imaging and Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
Matching Hierarchical Structures Using Association Graphs
IEEE Transactions on Pattern Analysis and Machine Intelligence
Replicator equations, maximal cliques, and graph isomorphism
Neural Computation
Classification with Nonmetric Distances: Image Retrieval and Class Representation
IEEE Transactions on Pattern Analysis and Machine Intelligence
From Few to Many: Illumination Cone Models for Face Recognition under Variable Lighting and Pose
IEEE Transactions on Pattern Analysis and Machine Intelligence
Modeling the Shape of the Scene: A Holistic Representation of the Spatial Envelope
International Journal of Computer Vision
Multiclass Spectral Clustering
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
Segmentation Given Partial Grouping Constraints
IEEE Transactions on Pattern Analysis and Machine Intelligence
Clustering through ranking on manifolds
ICML '05 Proceedings of the 22nd international conference on Machine learning
Learning from labeled and unlabeled data on a directed graph
ICML '05 Proceedings of the 22nd international conference on Machine learning
Higher order learning with graphs
ICML '06 Proceedings of the 23rd international conference on Machine learning
Dominant Sets and Pairwise Clustering
IEEE Transactions on Pattern Analysis and Machine Intelligence
On the information and representation of non-Euclidean pairwise data
Pattern Recognition
Manifold Regularization: A Geometric Framework for Learning from Labeled and Unlabeled Examples
The Journal of Machine Learning Research
Algorithmic Game Theory
The complexity of computing a Nash equilibrium
Communications of the ACM - Inspiring Women in Computing
Graph construction and b-matching for semi-supervised learning
ICML '09 Proceedings of the 26th Annual International Conference on Machine Learning
Semi-supervised learning by mixed label propagation
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 1
International Journal of Computer Vision
Networks, Crowds, and Markets: Reasoning About a Highly Connected World
Networks, Crowds, and Markets: Reasoning About a Highly Connected World
Semi-Supervised Learning
On the Foundations of Relaxation Labeling Processes
IEEE Transactions on Pattern Analysis and Machine Intelligence
The Consistent Labeling Problem: Part I
IEEE Transactions on Pattern Analysis and Machine Intelligence
Semi-supervised learning with nuclear norm regularization
Pattern Recognition
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Graph transduction is a popular class of semisupervised learning techniques that aims to estimate a classification function defined over a graph of labeled and unlabeled data points. The general idea is to propagate the provided label information to unlabeled nodes in a consistent way. In contrast to the traditional view, in which the process of label propagation is defined as a graph Laplacian regularization, this article proposes a radically different perspective, based on game-theoretic notions. Within the proposed framework, the transduction problem is formulated in terms of a noncooperative multiplayer game whereby equilibria correspond to consistent labelings of the data. An attractive feature of this formulation is that it is inherently a multiclass approach and imposes no constraint whatsoever on the structure of the pairwise similarity matrix, being able to naturally deal with asymmetric and negative similarities alike. Experiments on a number of real-world problems demonstrate that the proposed approach performs well compared with state-of-the-art algorithms, and it can deal effectively with various types of similarity relations.