DataSpace—querying and monitoring deeply networked collections in physical space
Proceedings of the 1st ACM international workshop on Data engineering for wireless and mobile access
GPSR: greedy perimeter stateless routing for wireless networks
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Chord: A scalable peer-to-peer lookup service for internet applications
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
A scalable content-addressable network
Proceedings of the 2001 conference on Applications, technologies, architectures, and protocols for computer communications
The JEDI Event-Based Infrastructure and Its Application to the Development of the OPSS WFMS
IEEE Transactions on Software Engineering
Programmable self-assembly using biologically-inspired multiagent control
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 1
From Natural to Artificial Swarm Intelligence
From Natural to Artificial Swarm Intelligence
GHT: a geographic hash table for data-centric storage
WSNA '02 Proceedings of the 1st ACM international workshop on Wireless sensor networks and applications
Network abstractions for context-aware mobile computing
Proceedings of the 24th International Conference on Software Engineering
Engineering Mobile Agent Applications via Context-Dependent Coordination
IEEE Transactions on Software Engineering
Pastry: Scalable, Decentralized Object Location, and Routing for Large-Scale Peer-to-Peer Systems
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
INS/Twine: A Scalable Peer-to-Peer Architecture for Intentional Resource Discovery
Pervasive '02 Proceedings of the First International Conference on Pervasive Computing
Tuples On The Air: A Middleware for Context-Aware Computing in Dynamic Networks
ICDCSW '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Programming a paintable computer
Programming a paintable computer
3DLS: density-driven data location service for mobile ad-hoc networks
Proceedings of the tenth ACM international symposium on Mobile ad hoc networking and computing
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Mobile peer-to-peer computing calls for suitable middleware and programming models to provide dynamic access to information and resources in dynamic network environments. In particular, location-based access and content-based access to information appear two very useful mechanisms. Here we present how both these two kinds of information access can be realized via TOTA (“Tuples On The Air”), a novel middleware that relies on spatially distributed tuples for supporting uncoupled and adaptive interactions between application agents. The TOTA middleware takes care of both propagating tuples across a network on the basis of application-specific rules and of adaptively re-shaping the resulting distributed structures accordingly to changes in the network structures. In particular, the effectiveness of our model will be tested in providing means for both location-based and content-based access to information.