Redirected walking
Virtual Locomotion: Walking in Place through Virtual Environments
Presence: Teleoperators and Virtual Environments
Using Presence Questionnaires in Reality
Presence: Teleoperators and Virtual Environments
Exploring large virtual environments with an HMD when physical space is limited
Proceedings of the 4th symposium on Applied perception in graphics and visualization
ACM Transactions on Applied Perception (TAP)
Mixed reality simulation for mobile robots
ICRA'09 Proceedings of the 2009 IEEE international conference on Robotics and Automation
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
Do we need to walk for effective virtual reality navigation? physical rotations alone may suffice
SC'10 Proceedings of the 7th international conference on Spatial cognition
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This paper presents a mixed reality system for combining real robots, humans, and virtual robots. The system tracks and controls physical robots in local physical space, and inserts them into a virtual environment (VE). The system allows a human to locomote in a VE larger than the physically tracked space of the laboratory through a form of redirected walking. An evaluation assessed the conditions under which subjects found the system to be the most immersive.