Artificial intelligence: a modern approach
Artificial intelligence: a modern approach
AgentSpeak(L): BDI agents speak out in a logical computable language
MAAMAW '96 Proceedings of the 7th European workshop on Modelling autonomous agents in a multi-agent world : agents breaking away: agents breaking away
On agent-based software engineering
Artificial Intelligence
An agent-based approach for building complex software systems
Communications of the ACM
Software Engineering with Agents: Pitfalls and Pratfalls
IEEE Internet Computing
Agent-Based Modeling vs. Equation-Based Modeling: A Case Study and Users' Guide
Proceedings of the First International Workshop on Multi-Agent Systems and Agent-Based Simulation
Wayward Agents in a Commuting Scenario (Personalities in the Minority Game)
ICMAS '00 Proceedings of the Fourth International Conference on MultiAgent Systems (ICMAS-2000)
Goal-Oriented Requirements Engineering: A Guided Tour
RE '01 Proceedings of the Fifth IEEE International Symposium on Requirements Engineering
Agent orientation in software engineering
The Knowledge Engineering Review
Universality in Multi-Agent Systems
AAMAS '04 Proceedings of the Third International Joint Conference on Autonomous Agents and Multiagent Systems - Volume 2
Minority Games: Interacting Agents in Financial Markets (Oxford Finance Series)
Minority Games: Interacting Agents in Financial Markets (Oxford Finance Series)
Multi-agent based simulation: where are the agents?
MABS'02 Proceedings of the 3rd international conference on Multi-agent-based simulation II
Reactive reasoning and planning
AAAI'87 Proceedings of the sixth National conference on Artificial intelligence - Volume 2
Goal representation for BDI agent systems
ProMAS'04 Proceedings of the Second international conference on Programming Multi-Agent Systems
AOSE'04 Proceedings of the 5th international conference on Agent-Oriented Software Engineering
An adaptive strategy for minority games
Proceedings of the 6th international joint conference on Autonomous agents and multiagent systems
Mesoscopic modeling of emergent behavior – a self-organizing deliberative minority game
ESOA'05 Proceedings of the Third international conference on Engineering Self-Organising Systems
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Binary decisions are common in our daily lives and often individuals can gain by choosing the minority’s side. The socio–economically inspired Minority Game (MG) has been introduced as an exact model of the famous El Farol’s Bar Problem, which exhibits complex behavior. In this paper we show that the MG players can be naturally modeled by agents using reactive planning, implemented with a common deliberative programming paradigm, the Belief–Desire–Intention (BDI) model. Our simulation framework is build in Jadex, a forthcoming platform implementing BDI notions. Straightforward implementation of multi–agent simulations is enabled by XML agent descriptions and referenced Java classes. Design of the player agents and simulation results are shown. As a case study, we introduce a new adaptive stochastic MG with dynamically evolving strategies. It exhibits different regimes, reaching from optimal cooperation to destructive behavior, including the emergence of the so called ”Schwarzer Peter” game, depending on control parameters. We identify optimization mechanisms like rotation in the working regime as well as metastable behavior.