An optimized implementation for VML based on pattern matching and dynamic programming

  • Authors:
  • Weimin Chen;Volker Turau

  • Affiliations:
  • GMD-IPSI Dolivostr.15, 64293 Darmstadt, Germany;FH Giessen-Friedberg, Wilhelm-Leuschner-Str. 13, 61169 Friedberg, Germany

  • Venue:
  • CIKM '94 Proceedings of the third international conference on Information and knowledge management
  • Year:
  • 1994

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Abstract

In an object-oriented database system (OODBS), objects exist persistently and object I/O is transparent to the programmer. Therefore, some mechanism in the system must initiate I/O as the program runs. In this paper we present an approach based on pattern matching and dynamic programming that allows a program to interact efficiently with the runtime storage layer. We are interested in allowing programs to manipulate very large objects without necessarily reading them entirely. If a program touches only a small part of a large object, the problem is how to determine the part of the object needed. In this paper, we present an approach based on pattern matching and dynamic programming to resolve this problem.We discuss and solve this problem in the context of VML, a modeling language of an open object-oriented database language. The VML compiler translates VML programs into C++ programs which contain calls to the object manager. We provide a detailed description of our implementation with the hope that our approach will foster the development of object-oriented database systems based on C++.