Design and evaluation of a wide-area event notification service
ACM Transactions on Computer Systems (TOCS)
STEAM: Event-Based Middleware for Wireless Ad Hoc Network
ICDCSW '02 Proceedings of the 22nd International Conference on Distributed Computing Systems
Efficient Content-Based Event Dispatching in the Presence of Topological Reconfiguration
ICDCS '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
The many faces of publish/subscribe
ACM Computing Surveys (CSUR)
Distributed Programming with Typed Events
IEEE Software
Adapting asynchronous messaging middleware to ad hoc networking
MPAC '04 Proceedings of the 2nd workshop on Middleware for pervasive and ad-hoc computing
Content-based publish/subscribe with structural reflection
COOTS'01 Proceedings of the 6th conference on USENIX Conference on Object-Oriented Technologies and Systems - Volume 6
A scalable publish/subscribe system for large mobile ad hoc networks
Journal of Systems and Software
An efficient event delivery scheme in mobile ad hoc communities
International Journal of Communication Networks and Distributed Systems
P/S sockets: supporting publish/subscribe communication through the standard socket API
Proceedings of the 8th Workshop on Middleware for Next Generation Internet Computing
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In the context of ubiquitous and pervasive computing, publish/subscribe middleware is gaining momentum due to its loosely coupled communication scheme. In this paper we present Q, a publish/subscribe service conceived to operate over mobile ad hoc networks. With Q, the overlay network that routes events from publishers to subscribers dynamically adapts to topology changes by means of cross-layer interaction. Q also supports content-based filtering of events through mobile code: subscribers can specify in detail the notifications they wish to receive by defining proper filter classes, then binary code of filters is exchanged during runtime by participating nodes.