Special effects: efficient and scalable encoding of the 3D metamorphosis animation with MESHGRID

  • Authors:
  • Ioan Alexandru Salomie;Rudi Deklerck;Dan Cernea;Aneta Markova;Adrian Munteanu;Peter Schelkens;Jan Cornelis

  • Affiliations:
  • Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium;Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium;Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium;Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium;Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium;Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium;Dept. ETRO, Vrije Universiteit Brussel, Brussels, Belgium

  • Venue:
  • PCM'05 Proceedings of the 6th Pacific-Rim conference on Advances in Multimedia Information Processing - Volume Part I
  • Year:
  • 2005

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Abstract

Metamorphosis or morphing is a technique to accomplish a gradual shape transformation between a source object and a target object. This technique is usually used for animation, i.e., to create some special effects, but it can be also employed as a modeling tool where some existing shapes are combined in order to obtain new shapes. Several interactive or automatic morphing techniques were designed in the past but always with a specific object representation in mind. In this paper we propose a generic framework for 3D morphing, that allows multi-resolution surface extraction and provides a hybrid (surface-volume) dynamic representation which is suitable for encoding the static models, for supporting different morphing methods, and for encoding the intermediate 3D frames (generated during the morphing process) in a MPEG-4 stream.