Artificial intelligence in engineering: design
Artificial intelligence in engineering: design
Building visual language parsers
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing with diagrams: a role for computing in design education and exploration
The electronic design studio
Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Toward an open shared workspace: computer and video fusion approach of TeamWorkStation
Communications of the ACM
Interactive constraint-based search and replace
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A generic arc-consistency algorithm and its specializations
Artificial Intelligence
Media spaces: bringing people together in a video, audio, and computing environment
Communications of the ACM
Recognizing multistroke geometric shapes: an experimental evaluation
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Incremental recognition in gesture-based and syntax-directed diagram editors
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Interactive sketching for the early stages of user interface design
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting the evolution of design artifacts with representations of context and intent
Proceedings of the 1st conference on Designing interactive systems: processes, practices, methods, & techniques
Ambiguous intentions: a paper-like interface for creative design
Proceedings of the 9th annual ACM symposium on User interface software and technology
What architects see in their sketches: implications for design tools
Conference Companion on Human Factors in Computing Systems
Automatic generation of intelligent diagram editors
ACM Transactions on Computer-Human Interaction (TOCHI)
The absent interface in design engineering
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
ACM SIGGRAPH 2007 courses
ACM SIGGRAPH 2007 courses
An efficient graph-based recognizer for hand-drawn symbols
Computers and Graphics
Ink features for diagram recognition
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Combining geometry and domain knowledge to interpret hand-drawn diagrams
Computers and Graphics
An Agent-Based Paradigm for Free-Hand Sketch Recognition
AI*IA '09: Proceedings of the XIth International Conference of the Italian Association for Artificial Intelligence Reggio Emilia on Emergent Perspectives in Artificial Intelligence
From informal process diagrams to formal process models
BPM'10 Proceedings of the 8th international conference on Business process management
Rata.SSR: data mining for pertinent stroke recognizers
Proceedings of the Seventh Sketch-Based Interfaces and Modeling Symposium
A new paradigm based on agents applied to free-hand sketch recognition
Expert Systems with Applications: An International Journal
An efficient graph-based symbol recognizer
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
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Hand drawn diagrams are essential tools for thinking and communicating in the early phases of design, yet computer based drawing tools support diagramming and sketching only poorly. Key components of computational support for early design include recognition, interpretation, and management of diagrams. The paper describes the motivation for, implementation of, and initial experience with the “computer as cocktail napkin” project, a design environment based on diagrams. It explains low level recognition of glyphs, construction of higher-level recognizers, and routines for managing diagrams in the cocktail napkin prototype.