Dynamic Replica Placement for Scalable Content Delivery
IPTPS '01 Revised Papers from the First International Workshop on Peer-to-Peer Systems
Securing Your Data in Agent-Based P2P Systems
DASFAA '03 Proceedings of the Eighth International Conference on Database Systems for Advanced Applications
Anthill: A Framework for the Development of Agent-Based Peer-to-Peer Systems
ICDCS '02 Proceedings of the 22 nd International Conference on Distributed Computing Systems (ICDCS'02)
Authenticity and availability in PIPE networks
Future Generation Computer Systems - Special issue: P2P computing and interaction with grids
Object-Oriented Software Engineering: Using UML, Patterns and Java, Second Edition
Object-Oriented Software Engineering: Using UML, Patterns and Java, Second Edition
Improving peer-to-peer resource discovery using mobile agent based referrals
AP2PC'03 Proceedings of the Second international conference on Agents and Peer-to-Peer Computing
A practical distributed mutual exclusion protocol in dynamic peer-to-peer systems
IPTPS'04 Proceedings of the Third international conference on Peer-to-Peer Systems
Agent-based distributed decision-making in dynamic operational environments
Intelligent Decision Technologies
P2P Agent Platform: Implementation and Testing
Agents and Peer-to-Peer Computing
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The design of ad-hoc, wireless, peer-to-peer applications for small mobile devices raises a number of challenges for the developer, with object synchronisation, network failure, and device limitations being the most significant. In this paper, we introduce the FRAGme2004 framework for mobile P2P application development. To address data availability and stability problems, we have devised an agent-based fostering mechanism to protect applications against data losses in cases of peers dropping out. In contrast to most current literature, we focus on small scale P2P applications, especially gaming applications.