Relative Affine Structure: Canonical Model for 3D From 2D Geometry and Applications
IEEE Transactions on Pattern Analysis and Machine Intelligence
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Linear combination of transformations
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Novel View Synthesis by Cascading Trilinear Tensors
IEEE Transactions on Visualization and Computer Graphics
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
Efficient Dense Stereo with Occlusions for New View-Synthesis by Four-State Dynamic Programming
International Journal of Computer Vision
An Uncalibrated View-Synthesis Pipeline
ICIAP '07 Proceedings of the 14th International Conference on Image Analysis and Processing
Specifying Virtual Cameras in Uncalibrated View Synthesis
IEEE Transactions on Circuits and Systems for Video Technology
Hi-index | 0.00 |
Although there exist numerous view synthesis procedures, they are all restricted to certain special cases. Some procedures for instance can only handle a calibrated camera set while others are limited to interpolation between the reference views. In this paper we will present a fully automated uncalibrated view synthesis procedure. It allows an arbitrary camera placement in 3-D space on the basis of only two input images with a natural camera orientation. Natural camera orientation means that the focus of the virtual camera is intrinsically given by the geodesic which again is determined by the reference views. The presented procedure extends an existing view synthesis algorithm that allows only a camera placement on the 1-D geodesic (in the case of two reference views). The extensions are an additional camera placement along and orthogonally to the line of sight. The image quality of the virtual views will also be enhanced by utilizing the image information of both reference views.