The rapport multimedia conferencing system
COCS '88 Proceedings of the ACM SIGOIS and IEEECS TC-OA 1988 conference on Office information systems
gIBIS: a hypertext tool for exploratory policy discussion
ACM Transactions on Information Systems (TOIS)
The VideoWindow system in informal communication
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
Distributed multiparty desktop conferencing system: MERMAID
CSCW '90 Proceedings of the 1990 ACM conference on Computer-supported cooperative work
rIBIS: a real-time group hypertext system
Computer-supported cooperative work and groupware
Working with audio: integrating personal tape recorders and desktop computers
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Video as a technology for informal communication
Communications of the ACM
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
VoiceNotes: a speech interface for a hand-held voice notetaker
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Network and Operating System Support for Digital Audio and Video: Third International Workshop, la Jolla, California, U. S. A., November 1992, Proceedings
Proceedings of the third ACM international conference on Multimedia
Collaborative Multimedia Systems: Synthesis of Media Objects
IEEE Transactions on Knowledge and Data Engineering
Hi-index | 0.00 |
We present a hypermedia-based conversation recording method to preserve informal artifacts which are obtained in a realtime collaboration. Informal artifacts are not final goals but important results such as a process of a decision, an individual opinion, a rejected idea, or a nuance. Conversation in a realtime collaborative session is recorded linked with a participant's handwritten scripts so that the relevant portion of the conversation can be selectively played back in the subsequent individual session. A participant can preserve informal artifacts and structure the decision-making process by playing back the conversation after the collaboration. The important feature is that a participant can insert meaningful cues in any portion of the conversation without disturbing the current way of collaboration. Through the use of a prototype, we have found the effectiveness and the further improvement of this method.