An architecture for MAS simulation environments

  • Authors:
  • Renee Steiner;Gary Leask;Rym Z. Mili

  • Affiliations:
  • Department of Computer Science, The University of Texas at Dallas, Richardson, TX;Department of Computer Science, The University of Texas at Dallas, Richardson, TX;Department of Computer Science, The University of Texas at Dallas, Richardson, TX

  • Venue:
  • E4MAS'05 Proceedings of the 2nd international conference on Environments for Multi-Agent Systems
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

In this paper, we discuss the model of an environment for a geographically based simulation system. The environment is structured as a graph in which nodes represent locations and edges represent paths between locations. The space is decomposed into a network of cells which are managed by cell controllers. In order to visualize location information at various levels of abstraction, we define the environment as a cell hierarchy.