Requirements engineering: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Requirements Engineering: Processes and Techniques
Requirements Engineering: Processes and Techniques
Goal-Oriented Requirements Engineering: A Guided Tour
RE '01 Proceedings of the Fifth IEEE International Symposium on Requirements Engineering
ECBS '06 Proceedings of the 13th Annual IEEE International Symposium and Workshop on Engineering of Computer Based Systems
Clarifying Non-functional Requirements to Improve User Acceptance --- Experience at Siemens
REFSQ '09 Proceedings of the 15th International Working Conference on Requirements Engineering: Foundation for Software Quality
Micro-business behavior patterns associated with components in a requirements approach
Proceedings of the Second Edition of the International Workshop on Experiences and Empirical Studies in Software Modelling
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Software empowers micro-businesses to be more competitive - be it accounting software, point-of-sales software, e-commerce software, and the like. Before having such software, micro-businesses must express their requirements properly to the software developers first. Since micro-businesses have restrictions with their budget, manpower, and technical exposure to software, some trade-offs must be addressed. In such case, a practical requirements approach must be used. This approach must be inexpensive, non-technical, and must not involve too much manpower. This paper will show how a software development company, Pentathlon Systems Resources Incorporated, has applied an agile requirements elicitation approach to a micro-business, an amusement arcade. This paper will demonstrate how several models and techniques such as goals, business process models, patterns, and non-functional requirements, have helped in defining the software requirements of the micro-business.