Design of 3D virtual world as a media of E-learning

  • Authors:
  • Bens Pardamean;Alif Wijayakusumah;Nilo Legowo

  • Affiliations:
  • Computer Science Graduate Program, Binus University, Jakarta, Indonesia;Computer Science Graduate Program, Binus University, Jakarta, Indonesia;Computer Science Graduate Program, Binus University, Jakarta, Indonesia

  • Venue:
  • E-ACTIVITIES'11 Proceedings of the 10th WSEAS international conference on E-Activities
  • Year:
  • 2011

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Abstract

Digital applications in teaching and learning is an urgent need since the online learning system is believed to be able to significantly improve the quality of education due to its nature in passing through time and space which are now very limited. And now, 3D interface system used as a media of online learning has perfected the system of 2D interface system. However, what kind of 3D interface system should be designed in order to increase students' interactivity and engagement towards the system? This paper details a design of 3D interface that can meet the demands of interactivity and engagement required to the system. By applying the Qualitative-Interactive approach, initially data were collected through literature study and interviews with several experienced practitioners in the field of online learning. Based on the results of data analysis, it was concluded that there were two key features that should be included in the design of 3D interface, namely avatar and environment. The presence of both features is expected to increase students' interactivity and engagement towards online learning system. A prototype design was created to provide a more concrete picture on the benefits and the ease of use of 3D interface system equipped with avatar and environment features.