Improving Traffic Locality in BitTorrent via Biased Neighbor Selection
ICDCS '06 Proceedings of the 26th IEEE International Conference on Distributed Computing Systems
Should internet service providers fear peer-assisted content distribution?
IMC '05 Proceedings of the 5th ACM SIGCOMM conference on Internet Measurement
Can ISPS and P2P users cooperate for improved performance?
ACM SIGCOMM Computer Communication Review
P4p: provider portal for applications
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
Taming the torrent: a practical approach to reducing cross-isp traffic in peer-to-peer systems
Proceedings of the ACM SIGCOMM 2008 conference on Data communication
On the scalability of BGP: the roles of topology growth and update rate-limiting
CoNEXT '08 Proceedings of the 2008 ACM CoNEXT Conference
Locality-awareness in BitTorrent-like P2P applications
IEEE Transactions on Multimedia - Special section on communities and media computing
TopBT: a topology-aware and infrastructure-independent bittorrent client
INFOCOM'10 Proceedings of the 29th conference on Information communications
An ISP-Friendly File Distribution Protocol: Analysis, Design, and Implementation
IEEE Transactions on Parallel and Distributed Systems
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Much effort has been put into making P2P applications ISP-friendly, i.e. finding a solution that reduces inter-ISP traffic while maintaining the high file-sharing efficiency of existing P2P applications. Related works have analyzed different ISP-friendly P2P solutions by simulations. However, most of these simulation models have two common assumptions; 1) the peer arrival process follows a flash-crowd scenario, 2) the distribution of peers follows a uniform distribution. Most of the time, both these assumptions are not true for a P2P network. In this paper we show that the peer arrival process and the distribution of peers have a significant effect on the simulation results. We also show that solutions perform differently, e.g. in terms of the amount of inter-ISP traffic and download time, in a flash crowd scenario than in a steady state, limiting the applicability of the results and conclusions reported in previous works. Based on this new insight, we propose a Preemptive Neighbor Selection (PreeN) that makes an ISP-friendly P2P application efficient in steady state scenarios. abstract environment.