A tutorial on Reed-Solomon coding for fault-tolerance in RAID-like systems
Software—Practice & Experience
Erasure Coding Vs. Replication: A Quantitative Comparison
IPTPS '01 Revised Papers from the First International Workshop on Peer-to-Peer Systems
A Practical Analysis of Low-Density Parity-Check Erasure Codes for Wide-Area Storage Applications
DSN '04 Proceedings of the 2004 International Conference on Dependable Systems and Networks
Note: Correction to the 1997 tutorial on Reed–Solomon coding
Software—Practice & Experience - Research Articles
Assessing the Performance of Erasure Codes in the Wide-Area
DSN '05 Proceedings of the 2005 International Conference on Dependable Systems and Networks
Securing distributed storage: challenges, techniques, and systems
Proceedings of the 2005 ACM workshop on Storage security and survivability
Optimizing Cauchy Reed-Solomon Codes for Fault-Tolerant Network Storage Applications
NCA '06 Proceedings of the Fifth IEEE International Symposium on Network Computing and Applications
Cell broadband engine architecture and its first implementation: a performance view
IBM Journal of Research and Development
Scalable Parallel Programming with CUDA
Queue - GPU Computing
Communications of the ACM
Towards secure data management system for grid environment based on the cell broadband engine
PPAM'07 Proceedings of the 7th international conference on Parallel processing and applied mathematics
Parallel implementation of conjugate gradient method on graphics processors
PPAM'09 Proceedings of the 8th international conference on Parallel processing and applied mathematics: Part I
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Erasure codes can improve the availability of distributed storage in comparison with replication systems. In this paper, we focus on investigating how to map systematically the Reed-Solomon and Cauchy Reed-Solomon erasure codes onto the Cell/B.E. and GPU multicore architecture. A method for the systematic mapping of computation kernels of encoding/decoding algorithms onto the Cell/B.E. architecture is proposed. This method takes into account properties of the architecture on all three levels of its parallel processing hierarchy. The performance results are shown to be very promising. The possibility of using GPUs is studied as well, based on the Cauchy version of Reed-Solomon codes.