Recognizing visibility graphs of spiral polygons
Journal of Algorithms
Negative results on characterizing visibility graphs
Computational Geometry: Theory and Applications
Computational Geometry: Theory and Applications
The vertex-edge visibility graph of a polygon
Computational Geometry: Theory and Applications
Orthogonal polygon reconstruction from stabbing information
Computational Geometry: Theory and Applications
ISAAC '99 Proceedings of the 10th International Symposium on Algorithms and Computation
Visibility graph recognition
Simple Robots with Minimal Sensing: From Local Visibility to Global Geometry
International Journal of Robotics Research
Reconstructing convex polygons and polyhedra from edge and face counts in orthogonal projections
FSTTCS'07 Proceedings of the 27th international conference on Foundations of software technology and theoretical computer science
A polygon is determined by its angles
Computational Geometry: Theory and Applications
Reconstructing polygons from scanner data
Theoretical Computer Science
Reconstructing a simple polygon from its angles
SWAT'10 Proceedings of the 12th Scandinavian conference on Algorithm Theory
Reconstructing visibility graphs with simple robots
SIROCCO'09 Proceedings of the 16th international conference on Structural Information and Communication Complexity
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We study the problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the visible vertices of v in P, reconstruct the polygon P (up to similarity). An O(n3logn) time algorithm has been proposed for this problem. We present an improved algorithm with running time O(n2), based on new observations on the geometric structures of the problem. Since the input size (i.e., the total number of input visibility angles) is Θ(n2) in the worst case, our algorithm is worst-case optimal.