Real-time visualizations of gigapixel texture data sets using HTML5

  • Authors:
  • Charles-Frederik Hollemeersch;Bart Pieters;Aljosha Demeulemeester;Peter Lambert;Rik Van de Walle

  • Affiliations:
  • Multimedia Lab, Ghent University - IBBT, Ledeberg, Ghent, Belgium;Multimedia Lab, Ghent University - IBBT, Ledeberg, Ghent, Belgium;Multimedia Lab, Ghent University - IBBT, Ledeberg, Ghent, Belgium;Multimedia Lab, Ghent University - IBBT, Ledeberg, Ghent, Belgium;Multimedia Lab, Ghent University - IBBT, Ledeberg, Ghent, Belgium

  • Venue:
  • MMM'12 Proceedings of the 18th international conference on Advances in Multimedia Modeling
  • Year:
  • 2012

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Abstract

With the recent standardization of WebGL as part of HTML5, new possibilities have arisen for graphically intensive web-based applications. This paper presents our gigapixel texture visualization system which runs entirely within the limitations of a standards-compatible browser. Compared to existing approaches, our system offers high- performance 3D texture visualization and streaming without any dedicated plugins. We show that real-time performance can be achieved (less than 12ms render time per frame) on current-generation desktop hardware for texture data sets of at least 15 gigapixels.