IEEE/ACM Transactions on Networking (TON)
Optimal video stream multiplexing through linear programming
Image Communication
Generalized PCRTT offline bandwidth smoothing based on SVM and systematic video segmentation
IEEE Transactions on Multimedia
Performance evaluation of smoothing algorithms for transmittingprerecorded variable-bit-rate video
IEEE Transactions on Multimedia
Online smoothing of variable-bit-rate streaming video
IEEE Transactions on Multimedia
The MPEG-4 fine-grained scalable video coding method for multimediastreaming over IP
IEEE Transactions on Multimedia
FOS: A Funnel-Based Approach for Optimal Online Traffic Smoothing of Live Video
IEEE Transactions on Multimedia
Critical bandwidth allocation for the delivery of compressed video
Computer Communications
Applying traffic smoothing techniques for quality of service control in VBR video transmissions
Computer Communications
Minimum Cost Scheduling of Stored Video in Dynamic Bandwidth Allocation Networks
IEEE Transactions on Consumer Electronics
Overview of fine granularity scalability in MPEG-4 video standard
IEEE Transactions on Circuits and Systems for Video Technology
A monotonic-decreasing rate scheduler for variable-bit-rate video streaming
IEEE Transactions on Circuits and Systems for Video Technology
Overview of the Scalable Video Coding Extension of the H.264/AVC Standard
IEEE Transactions on Circuits and Systems for Video Technology
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Most algorithms of smoothing schedule compute the required bit rate of video transmission to satisfy all the transmitted data. In this paper, our proposed tolerable data dropping algorithm can adjust transmitting data to fit available bit rate. MPEG-4 with fine grained scalability (FGS) can support partial data dropping to adapt to available bandwidth network. The algorithm is based on the minimum variance bandwidth allocation (MVBA) algorithm proposed by Salehi et al. to compute the bit rate such that still ensuring that the buffer never underflows and overflows for MPEG-4 FGS streams under the limited bandwidth resource. We prove that our proposed algorithm, named MVBADP, is smoother than the MVBA algorithm. The experimental results show the peak rate, the number of rate changes, and the ratio of total dropping data, and the PSNR for four test sequences with different content characteristics. They are varied by buffer sizes and tolerable dropping ratios. We found that the MVBADP algorithm can reduce the peak rate and the number of changes when the transmitted data are dropped by tolerable dropping ratio, especially on the video sequences with the high motion and complex texture characteristic and larger size change of the consecutive frame.