Arrival Process-Controlled Adaptive Media Playout for Video Streaming
FMN '09 Proceedings of the 2nd International Workshop on Future Multimedia Networking
Content-aware distortion-fair video streaming in congested networks
IEEE Transactions on Multimedia - Special issue on quality-driven cross-layer design for multimedia communications
Smooth control of adaptive media playout for video streaming
IEEE Transactions on Multimedia
Cross-layer content/channel aware multi-user scheduling for downlink wireless video streaming
ISWPC'10 Proceedings of the 5th IEEE international conference on Wireless pervasive computing
Wireless CDN video streaming architecture for IPTV
Multimedia Tools and Applications
Review: A survey of schemes for Internet-based video delivery
Journal of Network and Computer Applications
Real-time adaptive content-based synchronization of multimedia streams
Advances in Multimedia
Joint optimization of continuity and quality for streaming video
Computer Networks: The International Journal of Computer and Telecommunications Networking
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Media streaming over wireless links is a challenging problem due to both the unreliable, time-varying nature of the wireless channel and the stringent delivery requirements of media traffic. In this paper, we use joint control of packet scheduling at the transmitter and content-aware playout at the receiver, so as to maximize the quality of media streaming over a wireless link. Our contributions are twofold. First, we formulate and study the problem of joint scheduling and playout control in the framework of Markov decision processes. Second, we propose a novel content-aware adaptive playout control, that takes into account the content of a video sequence, and in particular the motion characteristics of different scenes. We find that the joint scheduling and playout control can significantly improve the quality of the received video, at the expense of only a small amount of playout slowdown. Furthermore, the content-aware adaptive playout places the slowdown preferentially in the low-motion scenes, where its perceived effect is lower.