Knoby: pet-like interactive door knob

  • Authors:
  • Yong-Kwan Kim;Yea-Kyung Row;Tek-Jin Nam

  • Affiliations:
  • Dept. of Industrial Design, KAIST, Daejeon, Republic of Korea;Dept. of Industrial Design, KAIST, Daejeon, Republic of Korea;Dept. of Industrial Design, KAIST, Daejeon, Republic of Korea

  • Venue:
  • CHI '12 Extended Abstracts on Human Factors in Computing Systems
  • Year:
  • 2012

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Abstract

We present pet-like characteristics as a useful interactivity model for future products that could be more usable, emotional and sustainable. We investigated this issue by designing Knoby, a pet-like interactive door knob. Dogs' emotional and behavioral characteristics were applied to a product concept in the design development process. The main features of Knoby include i) emotional expression of welcoming through its tail movement, ii) locking and unlocking interface similar to people's interaction with a dog, and iii) continuous dynamic interaction for long term product attachment. Preliminary evaluation has showed that users perceive Knoby to be alive and to support emotional and playful interaction. This research provides a new perspective on the development of complex and intelligent products, and this model can be used as a design method for considering different pets and associated characteristics.