Ergonomics in design for usability
Proceedings of the Second Conference of the British Computer Society, human computer interaction specialist group on People and computers: designing for usability
The Nurnberg funnel: designing minimalist instruction for practical computer skill
The Nurnberg funnel: designing minimalist instruction for practical computer skill
Formal methods in human-computer interaction
Formal methods in human-computer interaction
Implementing discrete mathematics: combinatorics and graph theory with Mathematica
Implementing discrete mathematics: combinatorics and graph theory with Mathematica
Usability analysis with Markov models
ACM Transactions on Computer-Human Interaction (TOCHI)
Leveraging IS theory by exploiting the isomorphism between different research areas
SAICSIT '04 Proceedings of the 2004 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
Using visual tags to bypass Bluetooth device discovery
ACM SIGMOBILE Mobile Computing and Communications Review
Applying Graph Theory to Interaction Design
Engineering Interactive Systems
A test-first view of usability
Interacting with Computers
SYFSA: A framework for Systematic Yet Flexible Systems Analysis
Journal of Biomedical Informatics
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Usability is empirical, and often highly context-specific, but it would be useful for designers to have general estimates of usability from interactive system specifications alone. We discuss how this problem may be approached, and we give examples. We also discuss the justification for the approach, since it is unusual to measure usability without involving users. The explicit mathematical content of this paper has been deliberately kept to a minimum.