Simultaneous Fine-grain Sleep Transistor Placement and Sizing for Leakage Optimization
ISQED '06 Proceedings of the 7th International Symposium on Quality Electronic Design
Functional verification of task partitioning for multiprocessor embedded systems
ACM Transactions on Design Automation of Electronic Systems (TODAES)
Scenario-based timing verification of multiprocessor embedded applications
ACM Transactions on Design Automation of Electronic Systems (TODAES)
Thermal analysis of multiprocessor SoC applications by simulation and verification
ACM Transactions on Design Automation of Electronic Systems (TODAES)
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This paper presents a microprocessor jointly developed by IBM, Sony, and Toshiba, called Cell Broadband Engine Architecture (Cell). Originally conceived to power Sony's third-generation game console, the Playstation 3, Cell is a combination of general-purpose and multimedia processors. It defies an exact comparison with upcoming chips, but it's thought to be more powerful than the chips driving competing game systems. Cell can calculate at a blazing speed, in part, because it's made up of nine processors on a single chip of silicon, optimized for the kind of real-time calculations needed in today's broadband, media-rich environment. A specially designed 300-gigabit-per-second bus knits the processors into a single machine, and interface technology gives it fast access to memory and other off-chip systems.